Tag: AI

  • Economy Simulation

    Economy Simulation

    Made by: Mats de JongStudent Number: 500827411Git: https://gitlab.com/Matsdj/gpe-research-and-development Table of Contents Introduction During the weeks in which I worked on this project my goal changed a bit after the first few feedback sessions. My original idea at the start of this project was to make some sort of Space Empire AI so in the first…

  • Desktop Application

    Desktop Application

    Introduction Artificial intelligence (or AI for short) is a concept where computers and machines mimic the problem solving and decision-making capabilities of the human mind. This is a concept that has been researched and improved upon over the last few decades. Of course, the depth and capabilities of an AI differs from case to case.…

  • NPC swarm simulation

    NPC swarm simulation

    By Lennart van Dorp The project I had been working on a side project with a first person controller. While thinking of ways of turning it into an actual game I considered that making it a wave based zombie game would be a pretty good way of making it fun while still keeping the scope…

  • Dynamic difficulty with reinforcement learning

    Dynamic difficulty with reinforcement learning

    By Jelmar Riedeman Content 1. The goal My goal is to create a pacman game in Unity where the ghost skills scale with the skills of the player. 2. The research At first I researched if there are any existing machine learning frameworks for Unity. 2.1. Reinforcement learning algorithms Reinforcement learning is a type of…

  • Procedural Texture Synthesis Using Stable Diffusion

    Procedural Texture Synthesis Using Stable Diffusion

    A web API that generates textures using stable diffusion that are based on text input.